if (testPlayActive) {
	switch (NewState){
		case 6:						// Buffering (6)
			statusBuffering = true;
			break;
			
		case 3:						// Playing
			if (!statusStop) {
				statusPlay = true;
				// Stop waiting for nonresponsive player and stop buffer updating
				clearTimeout(tPlayerTimeout);
				tPlayerTimeout = -1;

				// Start updating player statistics
				tPlayback = window.setTimeout('getBandwidthcheck()',1000);
			}
			break;
	
		case 8:						// Media end
			statusStop = true;
			clearTimeout(tPlayback);
			tPlayback = -1;

			break;

		case 1:						// Stopped
			statusStop = true;
			clearTimeout(tPlayback);
			tPlayback = -1;
			BandbreedteCheckDone();
			break;
	}
}

